Summary

Concept Artist & Illustrator working in games industry since 2009. Currently an in-house illustrator at Hi-Rez Studios, working on Smite.
I'm comfortable working in a wide range of styles, from cartoony casual to dark and realistic. I enjoy being in an environment that promotes personal improvement, artistic growth, and collaboration with talented individuals on exciting and interesting projects.

Skills

  • Concept Art
  • Character Design
  • Creature Design
  • Illustration
  • Software Proficiency

    Photoshop
    Photoshop
    ZBrush
    ZBrush
    Modo
    Modo

    Productions

    Experience

    Illustrator

    Hi-Rez
    October 2016 - Present | Alpharetta, United States of America

    In-house Illustrator for Smite

    Concept Artist & Illustrator

    Freelance
    October 2013 - October 2016 3 years | United States of America

    Concept art and illustration.

    pre-production, in-game illustrations, and marketing art, with a focus on characters and creatures.

    Concept Artist

    Gameloft
    July 2010 - October 2013 3 years 3 months | Shanghai, China

    concept art, illustrations, and in-game art for mobile games. Specialization in character and creature design.

    Concept Artist & Illustrator

    Freelance
    October 2009 - October 2010 1 year | United States of America

    Concept art and illustrations for games.

    BFA

    Univeristy of Southern Maine
    September 2003 - May 2009 5 years 8 months | United States of America

    Studied a wide variety of traditional media with a concentration in drawing and painting.

    -Art Discipline Award